Travis Strikes Again No More Heroes Wikipedia
Travis Strikes Once more: No More Heroes | |
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Programmer(southward) | Grasshopper Manufacture |
Publisher(s) | Grasshopper Manufacture (Switch) Marvelous (PlayStation four & PC) |
Director(southward) | Goichi Suda Ren Yamazaki |
Producer(s) | Goichi Suda Kazuyuki Kumagai |
Designer(southward) | Goichi Suda |
Programmer(s) | Toru Hironaka |
Artist(south) | Boneface Yūsuke Kozaki |
Writer(south) | Goichi Suda Masahi Ooka Keita Takayanagi |
Composer(south) | DJ Abo DJ 1-2 |
Series | No More Heroes |
Engine | Unreal Engine 4 |
Platform(southward) | Nintendo Switch PlayStation iv PC |
Release date | Nintendo Switch January 18, 2019 PlayStation 4, PC October 17, 2019 |
Genre(south) | Hack and Slash |
Mode(s) | Single-player, Multi-player |
Rating(s) | CERO: D PEGI: 16+ USK: sixteen ESRB: M OFLC: Grand |
Travis Strikes Again: No More Heroes (トラヴィス・ストライクス・アゲイン ノーモア★ヒーローズ Toravisu Sutoraikusu Agein Nō Moa Hīrōzu) is an action-risk hack-n-slash game developed and published Grasshopper Manufacture for the Nintendo Switch and published by Marvelous (PlayStation iv and PC) as the 3rd installment in the No More Heroes franchise. The game was first teased at the Nintendo Switch presentation on January xiii, 2022 as "Travis Touchdown's big comeback" and a teaser trailer was released during the Nindies Summer Presentation on August 30th, 2022 revealing the game as the third No More Heroes installment with the title "Travis Strikes Again". It was released on January 18, 2019.
The game is powered by Unreal Engine 4, and has collaborations with other indie developers, in which elements from their games are implemented in the games Travis will become through, every bit Hotline Miami is shown on his TV.
On Nov 14, 2018, Grasshopper Industry appear that Travis Strikes Again would receive a physical edition which would be distributed by Nintendo. The concrete version of the game is also bundled with a season laissez passer. The developers have confirmed that some of the additional content will include a new playable character, a new scenario, and a new stage.
While office of theNo More Heroes series, Suda does not consider the game a direct sequel to the previous championshipNo More Heroes 2: Desperate Struggle, but a fresh kickoff for the character Travis. Despite this, the story is clearly written as a straight sequel to No More Heroes 2, heavily and directly drawing from events from the previous 2 games.
Contents
- 1 Plot
- 1.i DLC #two: Bubblegum Fatale
- 2 Connections to past Grasshopper titles
- 3 Development
- 4 Reception
Plot [ ]
Vii years after the events of No More Heroes two: Drastic Struggle, a old professional baseball player turned assassin named Badman is on the run from the Smith Syndicate. He is tracked downward by one of the syndicate'due south assassins, Dan Smith, who is seeking retribution for beingness double crossed. Badman justifies his actions as being for the sake of his own survival, as he wishes to go revenge on Travis Touchdown, who had murdered his daughter, Bad Daughter, during the events of No More than Heroes. Dan successfully tracks down Travis' location, granting Badman a Death Ball and allowing Badman to live, nether the condition that he kill Travis, and utilise the brawl to resurrect his daughter.
Travis - now 37 years one-time - has isolated himself and lives in a camper in a wood in Texas, where he spends his time playing video games. When Badman attempts to ambush Travis, the two accidentally awake a fallow video game console in Travis' possession - the "Decease Drive MK-Ii". The console reacts to Badman'south Decease Ball, and the two get transported into the video game that's independent in it. Travis and Badman learn from the console's AI construct, Death & Drive, that the unreleased panel was created past Dr. Juvenile, and completing the six Decease Balls that incorporate the just games developed for the panel will grant its player 1 wish. The two class a truce, opting to team up to locate every Death Ball, and defeat all of the games, in order to resurrect Bad Girl.
The game explores Travis' current circumstances and Badman's backstory in visual novel portions that are prepare betwixt each Death Drive game. In the final 7 years, Travis had married quondam UAA confidant Sylvia Christel, and had 2 children, though he abased his family for their rubber, as assassins kept showing up to battle Travis. In his search for the Expiry Balls, Travis ends upwardly traversing the planet and meeting characters from other Suda51 games, such as Kamui Uehara from The Silvery Example, and Mondo Zappa from Killer Is Dead. Travis also receives information almost Dr. Juvenile and her past through fax messages from her purported husband, learning that Juvenile is a war orphan with genius intellect and an affinity for video games, who was hired past the US government to develop advanced applied science. She also implemented elements of her history and upbringing into the Expiry Bulldoze'southward games, such every bit basing the murderous Doppelganger on her adoptive father. Travis learns that the "Decease Drive MK-II" was designed equally a machine that would create clones of its users, and that while information technology was initially intended for space travel, the regime had re-purposed it to exist a super soldier program - a prospect which caused Juvenile to sabotage the project in an act of defiance, and become into hiding. Despite this, the female parent machine responsible for its protocols still lays dormant inside the CIA, and Travis is warned that completing all 6 Death Ball games will cause it to reboot, allowing the government to go along developing super soldiers. He is also alerted that should it be reactivated, Juvenile would destroy the United States in retaliation for everything she had been put through during her service to the authorities.
Despite warnings, Travis and Badman successfully consummate every Death Brawl; still one of the games - Killer Marathon - turns out to exist an incomplete version of the game. Every bit such, when they wish for Bad Daughter'southward resurrection, she ends up being resurrected in the form of a dog. Travis later ends upwards locating a prototype for a Death Ball which, rather than transporting him into a video game, transports him directly into the CIA. Massacring his way through the facility he locates the Expiry Drive mother auto which is being guarded by Dr. Juvenile, who has infiltrated the facility and taken the form of "White Sheepman". Travis, expressing respect for her talents and sympathy for her suffering, reluctantly battles and ultimately defeats her. He interacts with the mother car and is transported to Mars, where he meets John Winter; the creator of the very original Expiry Bulldoze and Juvenile'southward mentor. Winter explains that he retired to Mars to escape Earth'south problems, and safeguards the planet, opposing the regime's plans to emigrate at that place. He offers Travis the opportunity to stay on Mars and live a "perfect life". Travis declines, realizing that he can't abandon his past, and deciding to face up his issues caput on. Wintertime responds by decapitating Travis, as the only fashion for him to return is to "dice".
Back on Earth, Travis is approached past his self-proclaimed pupil, Shinobu Jacobs, who asks him to return from hiding, as the assassins await. Travis concurs, desiring mortality. In a playable post-credits segment, Travis is controlled from a tertiary person perspective like to the previous No More Heroes games, prepare in a default Unreal Engine level. While attempting to approach a dummy, Travis berates the player for treating the area like a game, saying that they're currently "in development".
DLC #two: Bubblegum Fatale [ ]
Following the events of the main entrada, Travis and Shinobu are intercepted by Travis' twin brother Henry, who is now part of an enigmatic order with a vendetta against Travis. Travis and Shinobu prepare to battle confronting his subordinates before they're interrupted by a pair of villainous conflicting lucha libre wrestlers aptitude on globe domination, and a cocky-proclaimed super hero named "Notorious". When Travis questions the sudden presence of the new characters, Shinobu wonders whether they are foreshadowing "the next game". The standoff is once again interrupted, this fourth dimension by Death & Drive, who are seeking revenge confronting Travis. He manages to beat them in a game of Burn Pro Wrestling, obtaining the location of the completed version of the Killer Marathon Death Ball, which is in the possession of Travis' married woman, Sylvia Christel. Travis returns to her manor, obtaining the Expiry Ball and reconnecting with his daughter and wife in the process. After beating the completed version of Killer Marathon, Travis and Badman successfully resurrect Bad Girl. Travis also sees a glimpse of the Expiry Drive mother auto, which states that coding has been completed.
Connections to past Grasshopper titles [ ]
Travis Strikes Again is described in its opening video in Version ane.02 as a 20th Anniversary Commemorative Title and equally such information technology contains numerous references and connections to other Grasshopper games. The opening video is set from the lens of killer7, using its graphics and the characters Dan Smith, Christopher Mills and Curtis Blackburn, as well as its "Celtic" Building. Past characters Sundance Shot (Flower, Lord's day, and Pelting: Murder and Mystery in Paradise), Uehara and Kosuke Kurumizawa (The 25th Ward: The Silver Case), Garcia Hotspur and Johnson (Shadows of the DAMNED) and Mondo Zappa (Killer Is Dead) too interact with Touchdown, and Nigel McAllister (Diabolical Pitch) is briefly referenced. One Death Drive Mk Two game begins usually before revealing itself to be a Shadows of the DAMNED sequel consummate with an opening cutscene and references to different characters and the original game'southward evolution process brindled throughout. Michael Gough, Steve Blum and Greg Ellis also reprise their roles equally Dan Smith, Garcia Hotspur and Johnson, every bit well as voicing new characters in Travis Strikes Again.
Once again Travis Touchdown has a motorbike at his side, however it does not resemble either of his previous 2 makes, Schpeltiger and Schpeltiger II, and may be a new model birthday.
Development [ ]
Following the release of No More than Heroes ii, Goichi Suda had been looking for an opportunity to continue the series, but became busy with other projects, such every bit his involvement with Let It Dice. In mid-2016, as work on Let It Die was concluding, he was invited to one of Nintendo's pre-release developer meetings for the and then-upcoming Nintendo Switch. While the console was different from the Wii, it offered like motility-based features through the Joy-Con, and he recognized he could revive No More Heroes for the system. He felt the game would fit in well among the planned Switch titles like The Legend of Zelda: Breath of the Wild and Super Mario Odyssey.
Suda considered the No More Heroes series as "fun slash 'em up kind of games", simply with Travis Strikes Once more, he wanted to play around with the history of video games and the idea of retro games, and "how Travis would interact with the private rules and the individual vibe from each game". The half dozen games are new games developed for the title, some in homages to existing indie games, with at least one existence a vector scan game. When originally announced, some took Suda'southward comments to reflect that the levels would exist set inside actual indie games like Hotline Miami, but Suda later clarified that these games would be featured as "T-shirt collaborations", with Travis able to unlock and article of clothing clothing items that promote these indie games, a concept he came upwardly with while seeing various game expositions like PAX West. Ane such title is Hyper Light Drifter, with Nintendo of America showcasing Travis'south shirt aslope announcing the game's release on the Switch. Suda wanted players to run across Travis every bit a fan of indie games, non just to give recognition to the indie game scene, but due to his belief that Grasshopper is like to an indie developer, and he wanted to prove his back up of the up-and-coming smaller studios. He estimated that there volition be at to the lowest degree 15 indie games represented in Travis Strikes Again, with titles to be revealed as role of the ongoing promotion. The game would also meet the addition of t-shirts from The Fable of Zelda: Current of air Waker, The Legend of Zelda: Majora's Mask and Zelda II: The Adventure of Link that grant Travis a spin set on. The thought of crossing between games was partially influenced by the film Existenz. United kingdom of great britain and northern ireland artist Boneface contributed designs for the game's boss battles.
There will also be sections of the game that utilise the standard gameplay arroyo every bit the other No More Heroes titles. One goal of the game for Suda was to have information technology be completely playable on a single Joy-Con controller for the Nintendo Switch version, simplifying the controls compared to the second game. Reporters from Eurogamer and Polygon have taken Suda's comments that the game may support multiplayer, since the Switch supports two Joy-Con. Suda was unable to speak on this under confidentiality at PAX West, just did tell reporters who asked near this that in that location are "two chief characters, so draw your own conclusions, if you want".
The game is beingness developed in Unreal Engine iv. At the time of reveal, Robin Atkin Downes, the voice of Travis in the previous titles, had reportedly non been asked to reprise his role in Travis Strikes Again. He was later confirmed to be returning to the office in December 2018.
Travis Strikes Again was teased during the January 2022 reveal conference of the Nintendo Switch. Suda was nowadays for the live issue, and appeared on stage to prove a promotional epitome of Travis Touchdown wearing a shirt that said "Travis Strikes Again"; however, no mention of the No More Heroes serial was made. Suda said in a afterward interview that this was a purposeful selection, every bit he wanted the tease to feature Travis himself as the cardinal focus. The game was formally appear as Travis Strikes Again: No More than Heroes in an August 2022 Nintendo Direct, along with further reveals at the PAX Westward upshot a few days later. Suda noted that the title's ordering, placing the series' name later Travis Strikes Again, was to allude to the fact he does not consider this game a direct sequel merely instead "the showtime of a new take chances, of a new series for Travis" but that withal otherwise takes identify in the No More than Heroes universe. Suda likewise stated that Travis Strikes Once again serves as "something of a stepping stone on the route to No More Heroes 3", and hopes to make a true sequel if the game proves successful plenty.
On November xiv, 2018, Grasshopper Manufacture announced that Travis Strikes Over again would receive a physical edition which would be distributed past Nintendo. The physical version of the game is also bundled with a season pass. The developers have confirmed that some of the additional content will include a new playable character, a new scenario, and a new phase. The beginning DLC pack was later confirmed to include a scenario for Badman, as well as series-recurring character Shinobu Jacobs every bit a playable character, while the second pack includes a new scenario for Travis, a new stage for the game Killer Marathon, and Bad Girl from No More Heroes as a playable grapheme. Grasshopper farther confirmed that Robin Atkin Downes would exist returning in the role as Travis, and that Steve Blum had been cast as Badman. Kimberly Brooks and Kathryn Fiore were confirmed to return in the roles of Shinobu Jacobs and Bad Girl respectively, while Greg Ellis was bandage to play a new dominate character, Brian Buster Jr.
A PlayStation 4 and Windows version were released on October 17, 2019.
Reception [ ]
Travis Strikes Again: No More Heroes received "mixed or average reviews", according to review aggregator Metacritic.
Several reviewers for Famitsu noted that the concept of switching between different "games" was a unique arroyo that offered the game a constantly refreshing sense of presentation, praising the game's power to make the player want to keep playing in order to notice out what happens next. The visuals and combat of the game were as well praised for their explosive style and satisfying feedback, though a few reviewers felt that at times the combat could end upward being a bit of a grind.
The Switch version of the game met internal expectations for sales, reaching 24th on the eShop best sellers nautical chart. The PS4 version did non identify in the top 30 in its week of release.
Source: https://nomoreheroes.fandom.com/wiki/Travis_Strikes_Again:_No_More_Heroes
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